APEX Tape 2
On Sale
£12.00
£12.00
APEX Tape 2 takes our original tape system to much newer heights!
With a full overhaul of the system from the ground up adding much needed features like inventory support, scene editor and loads more.
New features and improvements:
- 61 included tape designs — up from 4. That’s 57 additional designs, covering police, fire, ambulance, forensic scenes, rescue, hazardous materials, utilities, events and more.
- Custom tape wording. Create messages such as “EVENT ACCESS ONLY” and apply them to new or existing tape, with configurable text and background colours.
- Expanded placement tools. Free-aim surface placement, adjustable height, endpoint snapping, placement grids, configurable chained placement and level-chain controls.
- Quick perimeter layouts. Preview and deploy rectangle, circle and road cordons with adjustable dimensions.
- Edit existing tape. Move endpoints, tighten or loosen spans, change designs and undo your latest placement.
- Animated lifting and lowering. Raise tape for temporary access with a character animation, including hold or toggle interaction preferences.
- Controlled passage. Duck or step past eligible tape without removing the cordon.
- Reactive tape behaviour. Walking and vehicle contact can bow the ribbon; fast crossings, vehicle impacts and excessive stretching can tear it.
- Torn tape and repairs. Broken ends drop towards the ground, and eligible players can repair damaged spans.
- Reusable loose ends. Pick up a torn end, carry it and reconnect it to another attachment point within its remaining length.
- Tension and weather wear. Span-dependent sag, selectable slack, strain tearing and configurable deterioration from adverse weather.
- Attachment safety. Configurable handling for moving or disappearing anchors, plus loose-cone release under strong impacts.
- Scene management. Group tape into named scenes, manage it through scene/admin panels, transfer scenes to another player or share management with a configured department.
- Save and reuse layouts. Store scene templates and place them elsewhere with rotation and height adjustment.
- Scene-clear recovery. Restore the latest eligible cleared or deleted scene within a configurable recovery window—30 seconds by default.
- Expanded NPC traffic handling. Adds attempted diversions around suitable angled cordons, scene-specific detour waypoints and traffic-preview arrows.
- Ambient pedestrian reactions. NPCs can stop, attempt a safe bypass, watch, take photos, film or ask nearby players questions.
- Persistent scenes and tape. Saves state across restarts, with rotating backups and storage-recovery handling.
- Expanded access controls. Standalone/ACE, QBCore, ESX and custom permission options, including job grades, duty checks and department restrictions.
- Optional inventory integration. Configurable tape consumption, removal refunds, cutting-item requirements and repair costs through supported adapters.
- Expanded target interactions. Lift, lower, remove, repair, pick up, reconnect, drop, pass and inspect. Commands remain available without ox_target.
- Controller shortcuts and personal preferences. Placement/access controls, saved favourites, adjustable prompt size and aiming tolerance.
- English, French and German interface options.
- Rockstar Editor recording support. Includes streamed recording models for the 61 shipped designs.
- More server customisation. Configurable command names, performance profiles, limits, optional expiry, audit logging and developer exports.